Driven // Despair

1 generic mana Green mana// 1 generic mana Black mana
Sorcery // Sorcery
Tiny Leaders: Legal
Driven // Despair

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Despair

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

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