October Little League 2026 - SCT Qualifier
Tue, Oct 6, 2026 · 4:00 PM PDT Tiny Leaders Reborn Discord
Completed 32 players Swiss, 4 rounds Tiny Leaders Reborn
Player Battle Reports
Match notes, key cards, and feedback recorded for this tournament.
"Tested out Yoshi with a non Rog build this league to see how he would fare. He ate turn one or two removal literally every game. I would still rate that as impactful given that Ardenn is an equally good threat in this deck but it is still a much lesser impact than with Rogdog. Side note: while I did get annihilated in R1 and R2 I do think that Ardenn+ is a strategy worth playing. Deck was very fun and might just need a little tuning."
"Mox Opal never showed up, not even as a Saga tutor target. Had the better version of the boardwipe for the matchup both times lol."
"G1 I had to play defensive and could get enough mana to do my combo before Kinnan went off G2 I had a turn 3 win and opp didn't have a way to stop it. G3 I kept a more reactive hand which allows me to stop enough Kinnan to go with Jolly Balloon Man and Village-Bell Ringer "
"tough matchup for Glarb. We had a grind of a game 1, but didn't have the means to push through the Tam +2. Game 2 didn't see a blue source and fell waaay behind. GG's"
"The main problem showed up, the deck loses to heavy removal. Hammer search got countered turn 2, and urza's saga was destroyed before it could generate mana. got stuck on 3 lands after. 2nd game gambled for a land, and all my creatures got removed. Lotus petal was maybe 1 turn late (played turn 2). Honestly this was probably just the worst deck matchup possible"
"game one have to mull to 5 and ace kill me before I could develop and game 2 have to mull to 4 and didn't find what I need to do the thing"
"soul sisters are scary"
"Drew well enough to get an early loop of Boseiju game 2. Bulldozer didn't end up drawing any board wipes during mid game. *PHEEEW*"
"Entreat just wins lol"
"perfect hands, drew too many 1 drops first game so memnite was not it. Lost game 2 due to wasteland stopping my turn 2 lethal and then I was only stuck with red mana with white spells in hand. If my opponent held their removal for Hammer at times they may have won, but I think I played it perfectly or close to."
"Mirrors are always weird, heavily play/draw dependent. G1 was pretty prescription with t1 tamiyo on the play, free permission, and closing the game with tamiyo ult. G2 was very close, on the draw, ate a misstep, and then had to play whack-a-mole and chump block game for like 20 turns while on single digit lifetotal."
"forgot [[Uro, Titan of Nature's Wrath]] was in gy game 2 and if played would have been able to win that game."
"While Sword of Light and Shadow took over g2, Bombardment was a crucial piece of the plan in all games, being both a removal spell and a source of direct damage. Flipping Ajani with it is always a good time. GGS to Delver!"
"flowstate is so goood"
"Merry is slower enough than RogDog that I can just overwhelm it. Drawing the lifegain helped lol"
"Very unlucky with kinnan flips first game, but opponent stumbling on their curve helped me stall for time. Game 2 I sent on turn 3 via a neoform searching thrasios"
"early ghost vacuum + wasteland loop made for a secure game 3: gg's upset! sweet deck as always."